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If I deploy a game in JavaScript (or Flash...), and release it on the Internet, then people are actually going to play it! If instead the game has to be downlo
by Aardwolf 14y ago
If I deploy a game in JavaScript (or Flash...), and release it on the Internet, then people are actually going to play it!
If instead the game has to be downloaded and installed, chances of someone bothering are almost nihil.
- jiggy2011 14y agoI don't think that's necessarily true. Sure installation puts up a higher barrier but you can probably overcome that by making installation easy (app stores etc) and making sure you have plenty of videos & screenshots on your site to make the game look appealing. I have a feeling that people place a higher value on games that they install anyway (I know I do) and may be more likely to replay it if it's in their Steam list or has an icon on their desktop. Whereas flash games are often seen as pretty disposable.
- camus 14y agobecause most flash games are crappy anyway. some could have a greater audience if there was an offline disttibution.