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fyi, i submitted a game for ouya, and the system is not ready. 1) the dev sdk is not yet complete. Try figuring out how to bring up the in-game menu, or "pa
by novaleaf 14y ago
fyi, i submitted a game for ouya, and the system is not ready.
1) the dev sdk is not yet complete. Try figuring out how to bring up the in-game menu, or "pause" using the controller. Seems logical that's what the middle button should be for, but there isn't any sort of guidance on this in the api.
2) my game is developed using unity, and runs on android (it's in the google play store). We get my game building using the official Ouya plugin, but without dev hardware, our ability to test is extremely limited, but we do our best to plug in an xbox controller and make sure everythign works. .... so we submit the game to ouya, and they reject it citing "the game takes turns every one second after starting, and the music keeps playing after exiting the game"..... since my game doesn't actually have "turns", and we use Unity as an engine so don't actually do anything special for exiting, I emailed them back asking for clarification ... and got no response.
rant: they name the controllers buttons OUYA. wtf seriously? they couldn't use ABXY?