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We pitched this to Epic in 2007 when our platform helped bring id Software's Quake online... on any browser. Included an "app garden" for the mod community aro
by pxlpshr 14y ago
We pitched this to Epic in 2007 when our platform helped bring id Software's Quake online... on any browser.
Included an "app garden" for the mod community around Unreal engine, clans, ladders, and real-time tournaments with automatic server propagation.
We shutdown due to high infrastructure costs and notorious "2 week" => 2 year game delays.
- Mandatum 14y agoMaybe contact Mozilla directly and see if you can have a looky at how they've implemented everything, you might be able to make a few suggestions?
- Mandatum 14y agoMaybe contact Mozilla directly and see if you can have a looky at how they've implemented everything, you might be able to make a few suggestions?