3 ms·
I worked at a company that developed 3D interactive language and culture software with speech recognition, virtual humans, etc - one of our biggest issues was t
by zenbowman 14y ago
I worked at a company that developed 3D interactive language and culture software with speech recognition, virtual humans, etc - one of our biggest issues was that customers aren't interested in installing desktop software anymore. We were able to make pretty decent web products using Unity, although our desktop products were still far superior. Good to see 3D on the web edging ever closer to becoming standard.