4 ms·
This is huge! I do PR in the gaming industry and have been waiting a long time to see a platform that could bring serious game development to the browser. I was
by teelo2 14y ago
This is huge! I do PR in the gaming industry and have been waiting a long time to see a platform that could bring serious game development to the browser. I was expecting it to be Unity, but I'm convinced this is a bigger milestone. Epic is an awesome company with awesome tech and partnering directly with Mozilla is a stroke of genius.
Can't wait to see the games that will come out of this marriage.
- anoncow 14y agoNative-like games in browsers with little or no use of plugins may be game-changing for the game industry.
- pekk 14y agoGiven the size of game assets these days, that could be a big UX problem (in places which don't have Google Fiber)
- michael_miller 14y agoPresumably, game developers would serve up the game to the browser via localStorage. This would make the experience very similar to Steam today, where you download the game, then play it.
- alttab 14y agoYou could even design the game to be downloaded in chunks. Download the first level, and while playing, download the second in the background. This reduces downloads and load times.
- camus 14y agoyep like you can put a gig of datas in local storage.
- ajuc 14y agoLocalStorage is 5-10 MB per domain (currently there is a bug in most browsers that allows you to bypass this by using subdomains, but I wouldn't count on that being the case for much longer).
- pjmlp 14y agoThe amount of game code that I can debug, sweet!