3 ms·
Using vertex colors with linear interpolation over triangles is an interesting way to compress low-frequency images such as backgrounds. I had no idea that they
by wladimir 14y ago
Using vertex colors with linear interpolation over triangles is an interesting way to compress low-frequency images such as backgrounds. I had no idea that they did this in HW2. It also looks surprisingly good.
The page is neigh-unreadable though, with all the moving stuff. Please add a pause button :)
- windsurfer 14y agoMoving stuff? Do you mean the spinning skymap?
- wladimir 14y agoAlso the renderings that alternate from wireframe to solid fill. It just changes too quickly which is distracting when you try to read the text around it.
- sbierwagen 14y agoIt's an animated gif. Hit escape, and it'll stop all gif animation in Chrome and Firefox.