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Creating a common UI across all mobile platforms is a big challenge as well and you mention the main points in your post. Your "one-size-fits-all" UI will look
by kayoone 14y ago
Creating a common UI across all mobile platforms is a big challenge as well and you mention the main points in your post. Your "one-size-fits-all" UI will look a little alien on every platform because its made to fit all of them at the same time.
Personally id use Xamarins excellent C# tools to build the core of the app multiplatform and then utilize the native APIs to build platform specific UIs. I dont think this approach is alot more/less work than making your webApp work with all platforms and resolutions, but in the end you have a native experience on all of them.
- pjmlp 14y agoYes, I did bash Miguel's work a few times, given his inclination to bring Microsoft based technologies to the UNIX world. But I have to acknowledge that he has made a very good work with Mono and although I prefer to use C++ on my hobby Android projects, Xamarin's tools are a great approach for many developers.
- kayoone 14y agoAgree, while MONO is controversial i believe that in the end its a good thing. I believe its more Microsofts fault for not making the C# platform open, they would have probably squashed Java by now. That aside, mostly i care about the best tool for the job and in this case thats my choice.