6 ms·
You're 99% there. The leading characters need to be white, with the tailing characters being green. http://www.youtube.com/watch?v=Or2m7rYHb_Q http://www.youtu
by ChrisNorstrom 14y ago
You're 99% there. The leading characters need to be white, with the tailing characters being green.
http://www.youtube.com/watch?v=Or2m7rYHb_Q http://www.youtube.com/watch?v=Or2m7rYHb_Q
- jamesrom 14y agoIf we're being picky, they aren't white. Definitely not #FFF. More of a pale green.
- baby 14y agolight green + glowing + pulsating.
- mantaslu 14y agoAlso, if we're being picky, the characters change in the trails, trails have different lengths, not every trail is lead by a brighter char, some moving/stationary single chars, etc.
- octatone2 14y agoLet's get real picky: - chunks should vertically move down together, they don't just change color - leading char is a bright green with outer glow - movement doesn't always start at the top - there are gaps in the chars - there are vertical groups as small as 1 char that change chars at random - there is no trailing transition in the color http://www.endlessvideo.com/watch?v=Or2m7rYHb_Q&start=0m31s&end=0m36s http://www.endlessvideo.com/watch?v=Or2m7rYHb_Q&start=0m...
- VexXtreme 14y agoFurthermore, the characters are supposed to be horizontally inverted (flipped) half width katakana (Japanese) characters, not the Chinese kanji.
- ygra 14y agoAlso digits, flipped as well.
- deleted 14y ago[deleted]
- eddieroger 14y agoIf we're going to get real nitpicky, this is just a rendering of the Matrix UI, and not the code of the Matrix itself. I imagine that would be orders of magnitude bigger than 600b, considering the original storyline had the brain being part of a network (and not just human batteries).
- mxxx 14y agogolf clap (did actually lol)
- RaSoJo 14y agohey thanks for the endless video link...didn't know this tool existed.
- networked 14y agoInconsistency among visualizations of The Matrix code [1] is a really common problem, and I don't think all or even most of it is for copyright reasons. The solution is obvious: if it doesn't yet exist (I wasn't able to find one) somebody should write a specification for what a "correct" visualization is. It might be a decade too late but better late than never. [1] Wikipedia calls it the "Matrix digital rain", see https://en.wikipedia.org/wiki/Matrix_digital_rain https://en.wikipedia.org/wiki/Matrix_digital_rain.
- Hemospectrum 14y ago- The "leader" seems to cycle from one character to the next faster than it advances from cell to cell. - The "random" groups don't look random at all to me. More like there's a series of "standing" characters left behind by the light-green leader, and behind that there's a stream of "running" characters advancing at a different rate. We only see the running characters through gaps in the standing characters, and only in cells that the leader has already visited.
- jonahx 14y agoThis kind of thing makes me love HN
- b3tta 14y agohttp://jsfiddle.net/muV99/16/ http://jsfiddle.net/muV99/16/ done Sadly I never really used canvas before, so I don't know how to hide the dark-green afterglow.
- just2n 14y agoWhy is this using a map when the result is just being thrown away? Imagine how left out forEach feels :(. Also: the afterglow is caused by the main loop filling the entire canvas with a black rect with very low opacity. The result is that after so many frames, everything but the actively drawing characters are much darker. Increase the opacity if you want to reduce the length of the effect.
- asafh 14y agoAs he wrote in the fiddle's test he worked from the deobfuscated code of the original item, which probably used map to save 4 characters
- b3tta 14y agoI didn't mean the "rgba()-fillRect-command", but why the font blur is still slightly visible as dark green, while the character itself has already faded to black.
- toufka 14y agopretty sure it was Japanese, not Chinese