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My 7drl submission (a wilderness survival game) in HTML5
- jplur 14y agoGreat movement mechanic, don't think I've ever seen that in a rl before.
- jere 14y agoThanks. That's funny because all my friends said it was extremely jarring and they didn't like it. The reason it's there is to make it easier to disorient yourself and get lost.
- samwyse 14y agoI only played it a bit, but it seems interesting enough that I may return to it this weekend. Even with the "hint" in the other comment about the movement, it was still confusing the first time i saw it.
- jere 14y agoWell, cool. I'd appreciate any feedback. Almost everyone has commented (mostly negatively) on the movement, but I do think people get it after a few seconds. If I hadn't used this movement, you would always know which way is which easily. Hard to simulate getting lost/going in circles in the freezing cold without that.