3 ms·
>But if they are, it leads one to question what exactly their vision was focused on. I think it's pretty clear that their vision is focused on the "social" asp
by xymostech 14y ago
>But if they are, it leads one to question what exactly their vision was focused on.
I think it's pretty clear that their vision is focused on the "social" aspects, and with that comes the idea of having all of your friends build a single small city in your region, and you all interact with each other and stuff. I've seen some examples of this happening, it looks pretty fun. I'm sure people would like the option to build single huge cities, but Sim City 3 still works just fine for that.
> I don't think anyone is debating this.
Have you been reading the same news that I have? I hear a lot of people complaining that the servers are basically doing nothing but saving cities to the cloud, so everything should be able to be run client side, and either don't realize or refuse to acknowledge that the servers might be doing other things/useful. I dunno. Maybe things will clear up in the next week or so, when server issues will hopefully get better, and we can stop having front page posts about a company who doesn't know how to scale an online game.
- milkshakes 14y agoDo you honestly believe that the primary motivation for this evolution to SimCityVille has anything to do with how much fun the new version is?