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This is also true for android apps. They ask for permissions that are very hard to figure out as a user. When the user is faced with two options: 1. Click Ok
by gingerlime 14y ago
This is also true for android apps.
They ask for permissions that are very hard to figure out as a user.
When the user is faced with two options:
1. Click Ok and get started with this app that looks cool.
2. Click No, and go back to the previous screen without the app.
The choice becomes pretty obvious.
My wife simply ignores it and clicks ok. I'm sure most users do the same after the first or second app they install and from then on it becomes a reflex response. Install. Ok. Ok.
- IheartApplesDix 14y agoWoe is the poor user, who is forced to make do with a free app that violates his privacy. Woe is the poor programmer, who is forced to offer his app for free. I mean, their is obviously no other solution. We should just quit complaining about it.
- mehrzad 14y ago>their is obviously no other solution I don't like it in games, but for applications a freemium model (I hate the buzzword too) seems to be best for developers. Charge for extra features, like Instapaper, App.net, etc. Or go the route of free without ads and hope that the goodwill leads to recognition and donations.
- IheartApplesDix 14y agoFreemium is best for software firms with accounting departments, not developers, and not users. 99% of people writing software do not work for Valve or Google. If you are writing quality software, charge for it and people will pay for it. If you're porting another butt scratching tip calculator with twitter integration, then perhaps freemium is just the 5th buzzword you need to get that billion dollar eval.