3 ms·
I've noticed some weirdness with this as well. I'm not sure if this is intentional behavior or not, but I had a Nuclear power plant in my city, which has more t
by cmelbye 14y ago
I've noticed some weirdness with this as well. I'm not sure if this is intentional behavior or not, but I had a Nuclear power plant in my city, which has more than enough capacity for the entire city. However, when you look at the power view which shows how electricity is flowing through the streets, it seems as if the units of electricity travel randomly through the streets and would actually not reach certain streets and just pass by them. This caused blackouts in certain areas of the city, and required me to build a smaller power plant by this area of the city to restore power. Is this correct behavior? Is electricity supposed to have some sort of limit of how far it can travel?
- ry0ohki 14y agoI couldn't figure out why one area of my city kept having brown outs and water shortages, until I read this help article. Then I realized it was my street traffic that was a bottleneck. Yes, busses and cars stacked up at the entrance to my city was preventing power and water from getting to an area, just like real life.
- chiph 14y agoThere are transmission losses when moving electricity along wires (I seem to recall it's up to 10-12% on long-distance lines in the US). But the electrons don't do stuff like bypass entire streets...
- cmelbye 14y agoYeah I mean certainly power can't travel forever in long distance wires, but the "electrons" we're passing right by a side street when they got to an intersection. There was no issue in other cities when I starting exporting that extra power to them.