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That's something I would be really interested to follow and maybe contribute to, so if anyone shares any pointers or links to existing OSS projects, I'd be very
by egor83 14y ago
That's something I would be really interested to follow and maybe contribute to, so if anyone shares any pointers or links to existing OSS projects, I'd be very grateful.
Now necessarily city-simulation engine - just routing/pathfinding in graphs would be great.
- tempaccount9473 14y agoThe best example of a working and fun open-source routing/pathfinding engine is http://www.openttd.org http://www.openttd.org It's optimized for gameplay rather than perfect efficiency, but parts of it are quite hackable, including the ability to add custom AIs
- duck 14y agoThanks for sharing that, I had no idea that existed and I loved TTD!
- EvanKelly 14y agoI just started playing openttd, and am having a great time, though I still struggle with complex rail networks. Do you have recommendations for AI? I've been using NoCAB, but I'm kind of frustrated with how that AI works, so I almost always play solo games now.
- anigbrowl 14y agoNetlogo is an open tool written in Java for agent-based simulations (and much more), and quite mature, well worth checking out if you are into this sort thing. I always had a down on Logo because when I was a kid it seemed only to be mentioned in the context of turtle graphics, but the implementation here is powerful and reasonably terse.