3 ms·
The other problem is that the touchscreen lacks the tactile feedback that a gamepad has. On e.g. old-school 2D action-platformers, you end up using finger-feel
by jjs 18y ago
The other problem is that the touchscreen lacks the tactile feedback that a gamepad has. On e.g. old-school 2D action-platformers, you end up using finger-feel and "twitch" more than conscious thought.