3 ms·
I always thought the paradox interactive strategy games do things well. Games like Hearts of Iron 3 and Victoria 2 are technically RTS, but play with traditiona
by yareally 14y ago
I always thought the paradox interactive strategy games do things well. Games like Hearts of Iron 3 and Victoria 2 are technically RTS, but play with traditional turn based strategy micromanagement. They accomplish this by allowing you to slow, pause or speed up time, depending on how much a situation requires. It was a little weird at first from being used to how turn based games traditionally work, but I quite like it now and stops the down time you would experience in between turns.