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That would be like telling a designer that he could just grab a copy of python and start coding. Sure it might work, but it'll be a steaming pile of shit. Grap
by mixmax 18y ago
That would be like telling a designer that he could just grab a copy of python and start coding. Sure it might work, but it'll be a steaming pile of shit.
Graphic design is hard if you want to do it right.
- aswanson 18y agoSaid steaming pile should be used as fertilizer for the next iteration.
- jrockway 18y agoI wish I could mod you up twice; once because you're right, and once for your exceptional use of the English language. (I agree with the sentiment. It's better to do some sub-task badly than to not do it at all and give up on your whole project!)
- monological 18y agoLook, I'm saying if you're tight on money and can't find anyone to do the job there's always the option of doing it yourself. I'm also saying that certain things, in regards to graphic design, can be learned. It might take time and it will be hard, but it can be done. I never said anything about it being done overnight.
- mixmax 18y agoI see what you're saying, and maybe I was a bit harsh. And yes, you're right: Of course it's an option to do it yourself if you have the time and not the money, which seems to be the case here. But you'll get a product that reflects your expertise.
- trevelyan 18y agoIt isn't that hard if you approach it right. Start with a white screen and add a small logo at the top that looks OK. Use a font that you like and embellish it a bit with Photoshop. Otherwise, keep yourself to a handful of colors, maybe as few as two or three. Use variants of gray instead of pure black. Follow web conventions. In most situations a clean design with useful content and functionality beats a pretty design that doesn't work. You can always pretty things UP later.