4 ms·
I think it was pretty clear that I was not talking about muscle strength, you know. (And if you want to get down that route, I’m willing to bet that in general,
by arrrg 14y ago
I think it was pretty clear that I was not talking about muscle strength, you know. (And if you want to get down that route, I’m willing to bet that in general, overweight plumbers have less jumping ability than fit women.)
Also, I’m a shy introvert and I certainly do not want to demean anyone who is also that – I don’t think I did, actually. There is nothing wrong with shy and introverted characters, even weak characters or passive ones. That is not the problem. Those characters can all happily exist. The problem is that those characters tend to overwhelmingly be women.
In that light, I believe you misinterpreted me completely. I want better storytelling and more complex characters. I have really no problem with that. I do not want video games to again and again and again pick up on the same old lazy stereotype of women as being passive and weak. That’s it.
- BHSPitMonkey 14y agoNintendo's Metroid franchise has already been mentioned, and then there's the Zelda franchise (where despite the fact that the main character is male, Zelda is actually a strong character who tends to be a victim of circumstances beyond anyone's ability to control, and in some instances fights shoulder-to-shoulder with the protagonist), and others outside of Nintendo as well (Tomb Raider?). It may seem like a larger problem than it actually is if you only pay attention to the examples that bother you.
- arrrg 14y agoZelda? Zelda?! You are ridiculous in bringing that up as a positive example. I’m baffled. Also, Tomb Raider has quite the problematic history (that the new game luckily avoids). Obviously, counter-examples do exist. It has been getting better. All that is true. But we aren’t there yet.
- BHSPitMonkey 14y ago> I'm baffled. I explained myself.