2 ms·
> The web was far better before AJAX and client-side javascript. Ah, yes: Java applets that made your system crawl. Flash interfaces that likely 'worked', but
by derleth 14y ago
> The web was far better before AJAX and client-side javascript.
Ah, yes: Java applets that made your system crawl.
Flash interfaces that likely 'worked', but had been designed by an alien with no comprehension of human cognition or interface design.
Text that was delivered as a set of lossy JPEGs because the designer really, really wanted a font that was only installed on a dozen people's computers. (Good luck accessing that if you were blind or, more likely, stuck behind a slow, unreliable dial-up connection.)
Pop-up ads your browser was too stupid to block.
Endlessly looping MIDI making you forever hate Skye Boat Song and The Entertainer.
Good times, good times.
- eurleif 14y ago>Flash interfaces that likely 'worked', but had been designed by an alien with no comprehension of human cognition or interface design. How is bad interface design a problem specific to Flash? Surely you can create a bad interface with modern tools just as easily?
- derleth 14y agoNot just bad interface design: Incomprehensible interface design. Interfaces which have nothing in common with any other interface the user has seen before. With HTML you at least have a stronger pressure to use the same text boxes everyone else does, for example: There's more standardization of basic building blocks. You can go whole-hog with reinventing the square wheel only this time making it diamond-shaped and made out of cream cheese, but it's harder. In Flash, apparently, there's less of a counterbalance to going off entirely on your own and making something only you can understand.