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I wasn't sure whether to respond to this comment or the ones further up the tree... Long story short, I agree. maxerickson's idea of labeling is a good one, si
by saraid216 14y ago
I wasn't sure whether to respond to this comment or the ones further up the tree...
Long story short, I agree. maxerickson's idea of labeling is a good one, since the point isn't really the mechanism so much as the principle of stipulating the contents of the contract in detail. If the game industry decided to standardize on only promising a year of service, I suspect that would be fine: it's explicit, it's well-known, and the game-maker will almost certainly run longer than that if their product is remotely successful.