3 ms·
Meh, License, buy, these are really hard terms to nail down in the physical space let alone the digital space. Does "Buy SimCity Today" mean they are selling t
by columbo 14y ago
Meh,
License, buy, these are really hard terms to nail down in the physical space let alone the digital space. Does "Buy SimCity Today" mean they are selling the entire company, source code, single executable, dvd or a digital download?
I don't see that changing anytime soon, and requiring more legalspeek is going to just hurt all of us. What really is drm, can you say with confidence a particular bit of software is 20% DRM or DRM free like you could with sodium or dietary fiber?
Then there is the argument about whether or not the government should even be involved. SimCity isn't a necessary good, it isn't water/food/clothing/shelter, why are we forcing a business model that the consumers seem generally indifferent about (they still buy it, even though they complain about it). Shouldn't we be pushing individuals to 'speak with their wallets' and not purchase SimCity? Isn't that the solution to everything these days?
Here's what I think:
I hope these companies eat themselves to death. They'll keep pushing new and creative ways to use DRM and every time they do they'll alienate 1% of their consumer base. Their software isn't perfect, some innocent consumers will get locked out of the system and they'll become rabid-anti-consumers.
I also hope that the indie game movement grows like the micro-brew industry has over the last decade. I want to see more games, more companies and more ideas: Machinarium, Zeno Clash, Minecraft, Limbo, Super Meat Boy, World of Goo and the Kerbal Space Program. You may not like some of the creators of these games, you may not like the games themselves but the variety all but guarantees that you'll find something to like.
tl,td; Spend less time worry about wording, more time investing in indie game devs.