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That doesn't add up, unless you're counting everyone with a trial version of fruity loops on their system as having a studio. But even then, I think it's a stre
by smosher 14y ago
That doesn't add up, unless you're counting everyone with a trial version of fruity loops on their system as having a studio. But even then, I think it's a stretch (everyone I know who does any kind of music production has at least $1k in non-computer hardware.)
How exactly do you expect to get this to work with your existing tools? It's obviously not usefully MIDI-compatible.
- shardling 14y agoA guitar or piano isn't MIDI compatible, and that hardly matters. If the instrument could really stand on its own, then compatibility isn't a problem.
- smosher 14y agoSure, but when you depend on synthesis compatibility is a big deal. History seems to support that, with respect to other novel electronic instruments. I was just now responding to a claim that this will work with existing synthesizers. While I would like to have this kind of control, I would much rather have the flexibility that a standard MIDI keyboard with aftertouch affords with respect to synthesis.
- cma 14y agoIt is midi compatible, it just uses 10 separate channels.
- smosher 14y agoWhich is utterly useless in a 1:1 channel:instrument configuration. Most of my MIDI hardware expects to listen on a single channel, as does most I've come across. My plugin/VST host doesn't know about this either, so I would need to assign 10 different MIDI channels and all 10 CCs every time I want to change instruments. And for those instruments without a per-note bend, I would need to create 10 instances as well.