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> Hello, I am a 15yr old with a passion for computers & design. Anyways I am interested in developing for the iPhone, as I'll be getting one in a few months. I'
by hboon 14y ago
> Hello, I am a 15yr old with a passion for computers & design. Anyways I am interested in developing for the iPhone, as I'll be getting one in a few months. I've never really developed any type of games before, but am in a game design school magnet, and want to begin to learn how to program as I've been meaning to for a while now.
Your question would read much better if you break them up into paragraphs like I did for you below, especialy since you have numbered them. Remember, you want to help a person help you.
> I'm interested in developing for the iPhone, and know I need a Mac, Objective-c knowledge as well as XCode knowledge, and a $99 Subscription to be able to sell and test my apps. So here's some questions I've been wanting to ask for awhile...
> 1 Would you recommend a Mac-Mini ? I see i5 Mac mini's on craigslist going for around $400-$450, and know I could afford that. I switch between my mom/dad's house weekly, and have a Windows based desktop that I built w/ monitor at each house, So I'm thinking i could just bring a small Mac-Mini back and forth with me, as they're pretty small.
Since you already have a monitor, a Mac mini is fine. I'm not sure if you need different keyboards though. Otherwise consider a low end macbook air. The models in recent years all come with SSDs and they help make compilation faster.
> 2 Could you guy's point me towards some nice Objective-C or XCode tutorials or books? I've just started spring break and want to take advantage of the time off.
The Stanford University iOS videos on iTunes are great. Apple's iOS docs are excellent too, always refer to them.
> 3 I'm only 15, so how would I go about selling apps, Ill probably have mostly free apps but would like to incorporate paid versions too, and I know i need to be 18 to sign a contract, would i just get my mom to sign the contract, and if she gets taxed extra I would just pay her the amount she was taxed ? (BTW, I'm in FL)
You'll need local advice for that. But don't let this stop you.
> 4 How would I sell apps under a company name, I've heard of people trying to list apps and it saying they're real name instead of a company / made up name. There are obvious reasons I'd like to sell an app under a company name, no one wants to buy an app from a company named, for example "Steve". It pretty much set's your app up for failure. Would I have to register all kinds of legal crap just to make it say a developer name like, for example " FunTide Apps".
It's typically slower getting a company account approved and in my opinion, people tend not to notice the company name. But in general, it's best if you can set up a company for any business ventures.
> 5 If there's any advice you'd like to give to me or info that I didnt ask for PLEASE do, it's greatly appreciated.
Think about marketing. How will people know about your app? Making the app is only 50% of the work. It's a shame to spend 3 months of your life working on something and not showing it to anyone.