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It seems totally insane to not build a gaming system to be infinitely partitionable as priority #1. Have users pick a realm (continent) that their region (and
by skorgu 14y ago
It seems totally insane to not build a gaming system to be infinitely partitionable as priority #1.
Have users pick a realm (continent) that their region (and hence city) lives on. Only allow X cities per realm. Announce only less-loaded realms to people trying to create a new city . More demand? More realms.
Or in shorter form: copy Blizzard. I'm struggling to think of a reason why this wouldn't be not only doable but the obvious default. Eve gets (deserved) props for violating this default of course but I think EA wants a slightly broader consumer base than Eve for this one.
Anyway I can't wait to read a detailed tell-all from an ex-dev.