7 ms·
#define struct union #define else That's evil. I have to do it in someone's code some day just to have some fun. But, apart from that, it's a really nice
by gjulianm 14y ago
#define struct union
#define else
That's evil. I have to do it in someone's code some day just to have some fun.
But, apart from that, it's a really nice compilation. I didn't know about the compile time checks of array sizes, but I have a doubt. What if I pass to a method declared
int foo(int x[static 10])
this pointer
int* x = (int*) calloc(20, sizeof(int));
Does the compiler skip the check? Does it give me a warning?
EDIT: Funnily enough, in Mac it doesn't give any warning, neither for pointers nor for undersized arrays (ie, foo(w[5]) doesn't give a warning). And I've compiled with -std=c99 -pedantic -Wall.
- tobiasu 14y agoLast time this came up on HN, it was thought to be a clang feature. Edit: While we're talking about dark corners, please stop casting functions that return void * . If your code lacks the declaration of the function, the compiler will assume pre ANSI-C semantics and generate code returning an int. On machines where pointers do not fit ints (basically all 64bit machines), you just silently (due to the cast there is no warning) truncated a pointer. Worse, it may work depending on the malloc implementation and how much memory you allocate. We have to fix these kinds of bugs on OpenBSD a lot, please help by typing less and let the compiler warn you about silly mistakes :-) And yes, C++ fucked this up for C. I'll leave it to Linus to say something nice about that..
- rjek 14y agoIt's a C99 feature, and clang's the only compiler I know of that produces the diagnostic (and only in later versions) btw; I wrote this talk.
- gjulianm 14y agoI didn't know that. To answer my previous question, clang doesn't fire a warning when passing pointers of any size to the function foo. And by the way, nice talk, it's great learning these dark secrets of C.
- adsr 14y agoBut a pointer is not the same thing as an array, a pointer does not carry the size of the allocated space which an array does in the same scope.
- rjek 14y agoThe compiler can't know at compile time with a naked pointer like it can with an array. [static 1] is handy to say it must not explicitly be NULL, as if it were optional, however.
- tobiasu 14y agoGood, because I was missing a slide: = Bitfields = Not even once. ;)
- rjek 14y agoEverybody knows about bitfields :)
- JoshTriplett 14y agoBitfields have some crazy fun dark corners, though. For instance, which values can this bitfield hold: int b:1; Signed two's-complement n-bit integers can hold values from 2^(n-1)-1 to -2^(n-1), so in theory it can hold 0 and -1, but many compilers get that one wrong. Always declare one-bit bitfields as unsigned. (The Sparse static analyzer will warn you about that one.)
- gjulianm 14y agoIn my university they always told me to cast the return of void * functions, I thought it was just to avoid the warning saying "automatic cast of void* to int*" or similar. Thanks, I will take that into account.
- enqk 14y agoIt is true in C++, not in C where void* needs no casting. People tended to confuse C++ with C more in the past, as they had not diverged as much as they have now.
- dilap 14y agoAn annoying thing C++. Anyone know the history/rationale of this change?
- temac 14y agoIt is supposed to provide you more checking by disabling automatic cast from void* to any other pointer. This makes sense in C++ since casting a pointer to a class can trigger some address adjustement if the target class of this instance pointed to is multiple derived (and maybe in other cases?). There is no way such adjustment can happen if the source type is void*, because then you don't know what the source type really is.
- pmjordan 14y agoAs far as I know, this is exactly the rationale, actually. Say you have: struct a { int a;} struct b { int b;} struct c : a, b { }; c myc; c* p1 = &myc; b* pb1 = p1; // correctly points to myc's base b, which is offset void* p2 = &myc; b* pb2 = p2; // Would not point at instance of b, compile error If I need void*-casting code to compile on both C and C++ compilers, I use a macro like this: #ifdef __cplusplus #define STATIC_CAST(T, EXPR) static_cast<T>(EXPR) #else #define STATIC_CAST(T, EXPR) (EXPR) #endif This leaves the conversion to be implicit in C, and uses the stricter static_cast in C++ to catch certain types of likely-unsafe conversions, such as the aforementioned cast from int to pointer.
- cliffbean 14y ago> If your code lacks the declaration of the function, the compiler will assume pre ANSI-C semantics and generate code returning an int. Better, please help by compiling your C code with -Wimplicit-function-declaration (included in -Wall), and fixing all the problems it reports. Then you won't have to worry about this problem, or a bunch of other problems.
- popee 14y agoIt's better to typedef void ( * fptr_t)() and cast to fptr_t instead of void * But it's bigger problem how to force users to cast it back to proper prototype, because casting it back to something else will give UB.
- graycat 14y ago"On machines where pointers do not fit ints (basically all 64bit machines), you just silently (due to the cast there is no warning) truncated a pointer. Worse, it may work depending on the malloc implementation and how much memory you allocate." Wow! Ugly! Scary! Another good reason to know in fine details just what cast does. At one point, my Visual Basic .NET code actually calls some old C code, and in time I will need to convert to 64 bit addressing. So, I will keep in mind that with 64 bits I have to be especially careful about pointers and C.
- nostrademons 14y agoWell, the bug only appears if you didn't include the header file declaring malloc (or any other void*-returning function). If you did, there's no problem. It's a pretty easy thing to leave out, missing a required header, but if you always compile under -Wall it'll catch this and many other problems as well.
- graycat 14y agoThanks for the details, but I remain concerned about taking a language, clearly with some tricky aspects, so closely identified with 16 and 32 bit computing into 64 bit computing.
- udp 14y ago> While we're talking about dark corners, please stop casting functions that return void * The problem is, if I want my C code to compile with MSVC, it has to compile as C++ - and even if I abhor Windows for development myself, a lot of developers are using MSVC. I just wish Microsoft would update their C compiler, at least to C90. But then I suppose the standard has only been around for 23 years, and nobody really uses C anyway.
- asveikau 14y ago> The problem is, if I want my C code to compile with MSVC, it has to compile as C++ As someone who has compiled a lot of .c files that do not cast void pointers with cl.exe, I'd say no, this is not true... Maybe what you're trying to say is that your code relies on C99 features that are also present in C++? IMO if that's what's holding you back it's much easier to just write C89, maybe with the occasional ifdef, than to suddenly write some crummy C/C++ hybrid. That or just use mingw. (Unless you're doing SEH. I'm not aware of a good way to do SEH with mingw.)
- udp 14y agoYou're suggesting I write C89 in 2013 just to support MSVC? C89 in which you can't even mix data and code? I think casting void pointers is very much the lesser of two evils. And of course I can use MinGW, but that doesn't mean the majority of Windows developers don't insist on using MSVC.
- rcfox 14y agoC++ is not a superset of C[0]. If you want to use MSVC and newer features, then you're not writing C anymore; you're just writing an awkward C++ program. [0] http://en.wikipedia.org/wiki/Compatibility_of_C_and_C%2B%2B http://en.wikipedia.org/wiki/Compatibility_of_C_and_C%2B%2B
- udp 14y agoNope, I'm definitely writing C99, but it just so happens that MSVC is happy enough pretending it's C++. Definitely writing C99 in that I compile the exact same source files with -std=c99 -Wall -pedantic when using a real C compiler.
- duaneb 14y agoIt seems to me that the problem is that you're using an undefined function (when there are flags to stop this), not casting.
- deleted 14y ago[deleted]
- emillon 14y agoIt's impossible to have a static decision procedure about dynamic properties of programs, such as the size of dynamically allocated memory areas (Rice's theorem). So, it is necessary to either include false positives (correct programs rejected) or false negatives (incorrect programs accepted). Sound static analyzers fall in the first case, but require a lot of work to become precise enough to be used (ie, to reduce the number of false alarms). Compilers fall in the second case in the sense that they don't have to honor such a clause. And in the C99 norm it's actually a "shall" (it just couldn't honor a "must" in that case): "If the keyword static also appears within the [ and ] of the array type derivation, then for each call to the function, the value of the corresponding actual argument shall provide access to the first element of an array with at least as many elements as specified by the size expression."
- eru 14y ago> It's impossible to have a static decision procedure about dynamic properties of programs, such as the size of dynamically allocated memory areas (Rice's theorem). You can not have a general procedure, but with the help of the programmer / user of the compiler, you can prove all kinds of things.
- zeugma 14y agoAbout evil preprocessor construct, there is a nice collection in the comment of this Jonh Regehr post : http://blog.regehr.org/archives/574 http://blog.regehr.org/archives/574
- Eisk45 14y agoCould someone explain to us newbies what the #define code does?...
- jfim 14y agoIt replaces the first word with what comes after. For example, #define foo bar is roughly equivalent to s/foo/bar/g, so #define else would just remove all else keywords. I'll let you guess what it does to a program.
- shaneeb 14y agoNot to forget #define struct union which will pack all struct members together. Gives me chills even to think about it...
- nostrademons 14y agoThe #define else one is scarier to me. #define struct union will almost certainly crash immediately on runtime, as one member's a pointer and it gets overwritten by an int or a pointer to a different type. #define else just always runs all else clauses - the code is likely still valid, it just does something very different from what the author intended. Both of them would be a real pain to debug.
- jongraehl 14y agoBoth would be easy to notice in a debugger. Finding the cause, as you imply, would be tricky unless you remember to check the preprocessed output.
- AnthonyMouse 14y agoCan anyone think of a reason why all the examples are keywords? I would think if you were trying to cause some trouble, redefining standard functions would cause all kinds of chaos, e.g. #define memmove memcpy #define strncmp memcmp #define rand fork #define free(x) #define strerror(n) strerror((n)+1) #define memset(addr, byte, len) memset(addr, ~(byte), len)
- Sharlin 14y agoIsn't re-#defining language keywords disallowed by the C standard? It's just that most compilers don't complain about it.
- matthiasv 14y agoThe pre-processor is independent and a macro expanded before the C compiler sees it.
- Sharlin 14y agoThe preprocessor is a part of the standardized translation process, and if the standard says that certain things are not allowed in a well-formed C program, it does not matter at which stage the compiler is.
- matthiasv 14y agoI'd be glad if you can pinpoint the location in the C standard where this constraint is given.
- jedbrown 14y agoC99 Section 7.1.2.4 (on standard headers): "The program shall not have any macros with names lexically identical to keywords currently defined prior to the inclusion." You can redefine keywords in your code, but they must not be defined when including standard headers (for obvious reasons).
- mjn 14y agoThe C++ standard has a clause prohibiting macros that re-#define keywords if the translation unit also #includes a standard header. I guess this is to clarify whether the standard-library functionality is expected to still work even in the face of such a #define, by specifying that implementors don't need to worry about that situation. I don't believe C has any such restrictions, though.
- caf 14y agoThe purpose of int foo(int x[static 10]) is not to produce a warning - that's just a nice possible side-effect (and only in some cases). The real purpose is to allow the compiler to optimise the compilation of the foo() function itself, under the assumption that x will always point to the first element of an array of at least 10 elements.
- tsahyt 14y agoAt least or exactly 10 elements?
- popee 14y agoAt least
- tsahyt 14y agoHuh, I didn't know that. I just checked the standard and you appear to be correct, so, just for the record: "... if the keyword static also appears within the [ and ] of the array type derivation, then for each call to the function, the value of the corresponding actual argument shall provide access to the first element of an array with at least as many elements as specified by the size expression."
- revelation 14y agoWhat possible optimization would a compiler be able to do, given that arrays are only ever implicit in compiled C?
- jedbrown 14y agoIf it knows the address is valid, it can use a speculative load. If it knows there are enough entries, it can use a wide load. Without that knowledge, such instructions could trigger SEGV due to an invalid pointer or the wide load spilling over a page boundary.