3 ms·
There's so much more nuance to MMO design that seeing a blanket "yes to permadeath" request just feels wrong. Bartle got permadeath to work in a MUD where level
by saraid216 14y ago
There's so much more nuance to MMO design that seeing a blanket "yes to permadeath" request just feels wrong. Bartle got permadeath to work in a MUD where levels were social commentary on the British class system and individually meaningful rather than being one out of 70 or 80 or 120.
Never add in features willy nilly because it sounds good. Figure out why they work well with your design.