3 ms·
It's a long term strategy. If EA never made another Sim City game, eventually, eventually, someone else would. A Sim City game with a different name, sure. But
by EliRivers 14y ago
It's a long term strategy. If EA never made another Sim City game, eventually, eventually, someone else would. A Sim City game with a different name, sure. But a Sim City game.
- xtracto 14y agoActually, there are already games similar to Sim-City (we could call them city building simulators) such as http://www2.citiesxl.com/ http://www2.citiesxl.com/ or http://www.worldoftropico.com/us/index.php http://www.worldoftropico.com/us/index.php I definitely with the strategy you bring forward. Just let the Sim-City franchise (it is only a name at this point, Will Wright and the majority of original Maxis crew are out), any other studio can get a better game with less stupid DRM.
- fennecfoxen 14y agoCities XL tried the same thing EA was pulling. Their launch was also a debacle, everyone got mad at them, and they had to shut all their online servers down for lack of money, leaving people with a functional single-player game but a fraction of the functionality they had anticipated (for example: no railroads, subways, or anything like that.) Which is a bit of a shame, since _City Life_ (the predecessor) was an okay game.
- dragontamer 14y agoPlenty of good building games around from the 90s to today. Gool Ol' Games offers plenty of classics if you haven't played them. Ceasar 3, Roller Coaster Tycoon, Pharaoh / Cleopatra, Stronghold Crusader... all DRM-free and less than $10 each. Dwarf Fortress is free as well with an awesome following. If you can get over the ASCII / tileset thing, its a good game.
- drivingmenuts 14y agoWell, that's awesome if you're into that, but personally I like games that leverage the abilities of modern graphics card. I'm not afflicted with a lot of nostalgia, though, either.