3 ms·
SaaS Game, very well put! Do we need a new acronym for games that required black-box server side components (Not just DRM but entire chunks of game code) not c
by rurounijones 14y ago
SaaS Game, very well put!
Do we need a new acronym for games that required black-box server side components (Not just DRM but entire chunks of game code) not controlled by the consumer?
GaaS? (Game as a Service)?
Ubisoft did the same thing with the last silent Hunter game IIRC.
- derefr 14y ago80% of mobile games are already precisely this, without requiring the coinage of a special term for it.
- rurounijones 14y agoI was being facetious when I said it. I was also thinking about PC Games mainly when I said that since it still (touch wood) a rare situation. To be honest, mobile gaming didn't even appear in my PC-master-race-gaming mind :p
- s_kilk 14y ago>> SaaS Game ... (Game as a Service) This is hardly a new concept, Eve Online is a fairly prominent example of a game that is run entirely as a subscription service. I'm sure there are other MMO games that do the same, however there are others like World of Warcraft which combine a subscription service with a "boxed" game client. In the context of the current discussion, I think EA could have made the new SimCity game entirely service based, like Eve, giving the client software as a free download and charging for access to the server, where most/all of the actual simulation logic would live. Instead they've pulled a bait-and-switch with a boxed product.
- rurounijones 14y agoI was excluding MMOs from the above since the expectations of those are that they are multi-player and subscription based. When I was talking about GaaS I was sarcastically talking about ostensibly single-player games are crippled in this way. Crippleware is a good one too :)