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What I'm failing to understand is how a company the size of EA could launch a game with strict online requirements and fail to deliver online capabilities.
by OWaz 14y ago
What I'm failing to understand is how a company the size of EA could launch a game with strict online requirements and fail to deliver online capabilities.
- NoPiece 14y agoI think the bigger the company the more likely it is to happen. You may have separate teams in separate locations with differing agendas. One building the game, another managing infrastructure, not necessarily on the same page or with the same goals. Software team will say they want the best user experience. The IT team might be hearing they need to get costs under control, so they are going to try and be efficient and not over capacity. The software guys may have had a passion for single player, but marketing needs them to add features they are not passionate about. They spend less time on and the features end up less robust.