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Well, according to Ethan Marcotte, RWD has three key components: media queries, a fluid grid, and flexible images. What you describe is closer to "adaptive" des
by nearengine 14y ago
Well, according to Ethan Marcotte, RWD has three key components: media queries, a fluid grid, and flexible images. What you describe is closer to "adaptive" design - the design adapts to different resolutions but isn't necessarily fluid. RWD is a subset of that.