4 ms·
This sort of cock-up is just one of the reasons why always-connected DRM is an immediate deal-breaker for me. > What we are doing is deploying more servers ove
by charonn0 14y ago
This sort of cock-up is just one of the reasons why always-connected DRM is an immediate deal-breaker for me.
> What we are doing is deploying more servers over the coming two days, which will alleviate many of the ongoing issues.
The issues are entirely artificial and should have been no surprise to EA. Every single time a game protected by always-connected DRM has been launched, this same sad story unfolds. Einstein's definition of insanity seems like a relevant item to mention here.
Always-connected DRM is a crutch for companies who are unable or unwilling to replace a business model built around the premise that duplicating a digital product is costly, which is simply not the case. Making it costly through DRM only punishes paying customers, and makes cheap/pirated versions that much more valuable.
- solistice 14y agoFor a more obscure game I had been raving about, Anno 2070, has a similar issue. If you earn any achievements (which affect ingame stats, enough to break a game if they go missing), and your internet connection or more likely, their teeny weeny little server goes down, those achievements go missing. This thing was enough to dissuade me from buying a game I had been raving for months about (read the reviews first, all about this DRM problem).