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Great work. The fact you can play it straight away on the website is great, I'm not really a games player but I quickly got hooked. Out of interest, do you mak
by HyprMusic 14y ago
Great work. The fact you can play it straight away on the website is great, I'm not really a games player but I quickly got hooked.
Out of interest, do you make the levels by hand, or do you have a script to generate them? Would be interesting to know the rules for a valid level against an impossible level.
- seanalltogether 14y agoWe made the levels by hand, writing a script to generate and validate levels is still an interesting math problem I would love to tackle if i had the time, its just very difficult from the limited attempt I made.
- sbochins 14y agoI really like your landing page. Do you know of any other game devs that have a playable demo on their landing page or did you come up with the idea yourself?
- seanalltogether 14y agoHonestly, it was just because I built the initial prototype in html5 and the level builder is also html based, since the effort to make a simple 10 level demo was so low we decided to throw it in.
- 38leinad 14y agoLooks great! Did not play much yet but I guess it needed a lot of trial/error and deep insights to designer some of the hard "levels".
- knowaveragejoe 14y agoYour game struck me as pretty similar to "Crazy Cube", a fairly popular flash puzzle game. I'm sure it's crossed your mind(s), but if you used an entire three-dimensional cube like that you could probably get even more permutations for levels. Just a thought :) Edit: Ah, didn't realize you increased the density of squares on the cube as levels progressed. Very nice.