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Thanks very much :) It's cool that you figured out the rules! I'm definitely sold on HTML5. For the kind of games I want to make, there's no reason not to bypa
by kranner 14y ago
Thanks very much :) It's cool that you figured out the rules!
I'm definitely sold on HTML5. For the kind of games I want to make, there's no reason not to bypass native and put them on as many platforms as possible. A month ago I wouldn't have considered anything but native.
- jamesbritt 14y agoSame here. I've been poking around with using the Leap Motion for browser games. I wrote up some notes about this, too: http://www.leaphacking.com/posts/notes-from-a-leap-motion-presentation-part-2.html http://www.leaphacking.com/posts/notes-from-a-leap-motion-pr... and http://www.leaphacking.com/posts/notes-from-a-leap-motion-presentation-part-3.html http://www.leaphacking.com/posts/notes-from-a-leap-motion-pr...