3 ms·
This would be great for a Myst-style game, or turn-based games, where latency isn't as much of a problem. You use the cloud as your distributed-renderer, inste
by JabavuAdams 18y ago
This would be great for a Myst-style game, or turn-based games, where latency isn't as much of a problem.
You use the cloud as your distributed-renderer, instead of relying on a single desktop, and send finished frames to the client. Maybe you do some compositing on the client.
The graphics and AI for games designed around this approach's limitations could be incredible.