3 ms·
Latency and bandwidth are fundamentally distinct. In particular, if all the players in a game are on the same OnLive server, then there's no synchronization iss
by DaniFong 18y ago
Latency and bandwidth are fundamentally distinct. In particular, if all the players in a game are on the same OnLive server, then there's no synchronization issue between systems as there usually is, only a latency issue from the renderer to your screen.