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hourly. unless you need to develop a portfolio for yourself, always charge hourly, but be very clear on the scope, expectations and cost with your client. cha
by noodle 18y ago
hourly. unless you need to develop a portfolio for yourself, always charge hourly, but be very clear on the scope, expectations and cost with your client.
charging by the project decouples your time with your income, which devalues it.
imho, of course.
- helloyc 18y agoIs $100/hour a reasonable rate? I read that was the standard for iphone developers?
- noodle 18y agocan't really say. what you should do is pick a number that you feel your time is worth, and charge that. whatever you pick, make sure you're charging that for all freelance activities you do, iphone dev or not, because this is what you feel should be fair for your one hour of time. edited to add: i'm talking about base rate, too. if you want to add in special breaks for long-term commitments, that usually goes over well.