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It's not that simple. My forever project (started in 2004) needs another month or so of polish, but after stripping out many features to ship a version one, is
by FourthProtocol 14y ago
It's not that simple. My forever project (started in 2004) needs another month or so of polish, but after stripping out many features to ship a version one, is pretty much ready.
Build it and they will come doesn't work. I need paying customers, and being the type that works best when writing code (alone!), I'm about to start exploring options to find someone to market this thing for me, and turn my spare time over the last 9 years into something that makes real money.
- peteforde 14y agoBut did you enjoy building your project? Did you learn from it or benefit in other ways? It's most likely that you won't recoup on your investment if you only see this in financial terms. If you expand your definition of success it is possible that you have already succeeded.
- FourthProtocol 14y agoYes, I've already succeeded. And whether I've learnt from it or not (I have) is secondary to the fun I've had with it. The money, any money is just a logical next step to a project that will never die, regardless of it's commercial success or failure.
- seivan 14y agoI can't find your product from your Profile. So you're doing a shit work of getting the word out. Honestly. Marketing is EASY. It's Incredibly easy. You've just been scammed thinking it's hard. Getting the word out is easy, getting paying customer is based on the value you offer. You failed #1, you won't get paying customers. Of course they won't come. They don't know of you, but that's easy to fix. People just assume it's hard.