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(I'm the author.) What makes you think I'm not aware of those? The essay is in effect an attempt to express skepticism about gamification by pointing out that i
by mjn 14y ago
(I'm the author.) What makes you think I'm not aware of those? The essay is in effect an attempt to express skepticism about gamification by pointing out that it looks awfully similar to something that was tried in the '20s/'30s in the USSR. Admittedly I make that point more clearly in the expanded paper version of the essay (linked at the bottom), where I discuss the descent of the '20s / early '30s gamification experiments into late-'30s Stakhanovism.
I think there is overall (including today) some pretty strong internal difficulty when claiming to "gamify" work but still retaining the context of a hierarchically controlled workplace where work is mandatory, with penalties tied to the "game". Then it devolves into just another method of workplace accounting & control.
- omonra 14y agoOk - apologies, I must have misread it. It's just to me - discussing Soviet attempts at gamification without mentioning things like the law I described or placement of peasants back into serfdom (after they had been granted freedom 60 years earlier) is akin to discussing whether Nazi train schedules were effective.
- derefr 14y ago> discussing whether Nazi train schedules were effective Honestly, that sounds like a great HN article.