4 ms·
> As a side node gamification drives me mad. IMHO only an idiot would care about made up "achievements". Idiots make an overwhelming majority of population.
by kostya-kow 14y ago
> As a side node gamification drives me mad. IMHO only an idiot would care about made up "achievements".
Idiots make an overwhelming majority of population.
- avmich 14y agoIdiots include also that vocal part of population longing for - and getting - Nobel prizes. One ought to realize how different SU was in 20s, 50s, even 70s from Russia today. People in SU thought about themselves and their country very similarly as it is in US now - the most progressive country, and of course, the smartest and overall best people. Little doubt about that. Tokens were much more serious then - in US one says "if you smart, you should be rich", in SU it was "if you're good, you can perhaps show an Order" - and they weren't easy to get. Imagine the life in the South, pictured in "Gone with the wind", without slavery - because almost everybody was in the same conditions - and stimulus responses will be different. Again, what use would be for a pile of cash in SU? Not much - you can't buy proportionally, since the whole economy is targeted to "regular people", and you'd get people looking at you funny pretty soon.
- tatumizer 14y ago"if you're good, you can perhaps show an Order" ??? Is it your wild guess? Who told you this nonsense? Gamification was executed so badly - it was complete absurd. It was anti-motivation rather than a motivation. Everything was fake, everybody ridiculed it, no one ever taken it seriously within my memory (since mid-60s).