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Hey Orva. Sorry to hear about the CTS :( Something I've seen from speaking with a lot of people with overuse injuries is that what activates a person's injury
by westoncb 14y ago
Hey Orva. Sorry to hear about the CTS :(
Something I've seen from speaking with a lot of people with overuse injuries is that what activates a person's injury tends to vary a lot. I'd heard elsewhere that touchscreens were terrible and didn't try them for quite a while as a result. But for me they ended up being better for a lot of things. Additionally, game controllers are a large improvement in my case simply because I can hold it in my lap instead of extending my arms, and in my case there is only limited finger pain (more arms, elbows, wrists).
The ideal here, however: are motion sensors--like the Kinect, but better. In fact I started out working with the Kinect, but it's not precise enough imo to create a nicely ergonomic coding system. However, things like The Leap (https://www.leapmotion.com/ https://www.leapmotion.com/) may be: it could take very subtle cues as inputs and track light hand motion.
- Orva 14y ago> Something I've seen from speaking with a lot of people with overuse injuries is that what activates a person's injury tends to vary a lot. In hindsight this really makes sense. Mine was most likely activated by combination of low-profile keyboard and finnish keyboard layout (almost all programming related special characters are behind right alt combinations). So it's not suprise that all reaching motions are not good. > The ideal here, however: are motion sensors--like the Kinect, but better. Kinect depth sensor has really low resolution (640x480, if I remember correctly) which is way too low if you want to interpret precisely small movements. I also was interested about Kinect for exactly same purpose, but those specs were too "meh". For this reason I have been waiting for Leap to be released since its announcement.