3 ms·
I looked at Restricted Boltzmann Machines for a while when searching for a topic for my master's thesis. One very interesting use is to train an RBM with animat
by m12k 14y ago
I looked at Restricted Boltzmann Machines for a while when searching for a topic for my master's thesis. One very interesting use is to train an RBM with animations, and then use it generatively to create new animations - Hinton and one of his students, Graham Taylor, wrote a paper about it (http://www.cs.utoronto.ca/~hinton/csc2515/readings/nipsmocap.pdf http://www.cs.utoronto.ca/~hinton/csc2515/readings/nipsmocap... (PDF)). Imagine if it was expanded, so animators could train an RBM with a body of animation from a character, then simply specify "go from here to here" and the RBM would create an interstitial animation. Afaik a lot of animation work is just boilerplate like "line the character up so we can fire the sit down animation".