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In my opinion, HTML5 games (and apps) have a few key advantages that people on here would like to conveniently leave out (I COULD PLAY THIS ON PENTIUM 100MHZ et
by purplelobster 14y ago
In my opinion, HTML5 games (and apps) have a few key advantages that people on here would like to conveniently leave out (I COULD PLAY THIS ON PENTIUM 100MHZ etc...).
1. Accessibility. It never get's easier than typing in a URL. It's so easy that I can get my grandmother to play. At every step on the way to the game you will lose people. download Steam -> download game -> wait for download -> click on game. You've lost 90% of people right there. Being able to spread a link can create a much bigger viral effect as well.
2. Cloud based means that you can continue your game literally anywhere. I switch computers all the time, but every computer, phone or tablet has a browser, so there is no barrier to playing on them.
3. Cloud based also means that multi-player come naturally. You already have a server to serve the game, so the step to including multi-player is small.
4. Instant updates. Invalidate the cache and BAM, the user has the latest version of the game. This allows for some seriously fast iteration.
5. No walled garden app store 30% cut crap. Host your own servers and you're free from all that. Users might not find your app like they do through those app stores, but when a game is available directly through a link, do you really need app stores for discoverability? Shouldn't forums and review sites and whatnot take care of that?
- catshirt 14y ago"In my opinion, HTML5 games (and apps) have a few key advantages that people on here would like to conveniently leave out (I COULD PLAY THIS ON PENTIUM 100MHZ etc...)." you sure about that? also, none (with the exception of maybe the "walled garden" argument) of those benefits are exclusive to html 5 or the web in general.