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The Next Generation of Gesture Control
- asteroidb612 14y agoThis could be used to create the greatest Avatar the Last Airbender game ever.
- steeve 14y agoI gotta say, the way it works opens a much more complete set of gestures options, and the fact that you don't have to stand in front/on top of something for it to work is pretty great. This is pretty cool.
- DavidBradbury 14y agoI personally like the fact that you don't need to have your arms lifted out in front of you for many different types of actions. (And if you want to should it feel more natural, you have that option)
- itsybaev 14y agoEver wanted to give your computer the middle finger? With MYO armband, now you can
- stcredzero 14y agoCtrl-Alt-Del?
- itsybaev 14y agoyeah) show the finger to reboot lol
- ctdonath 14y agoThat has long been the "exit/quit" gesture in virtual reality systems (at least in the lab).
- marizmelo 14y agoIf works as advertised will be great.
- abromowitz 14y agoThis is similar to the air guitar concept from Microsoft Research researcher Scott Saponas (http://www.youtube.com/watch?feature=player_embedded&v=pktVSTwC8qo#! http://www.youtube.com/watch?feature=player_embedded&v=p...)
- gavanwoolery 14y agoSimilar products have existed for a long time, but mostly "in the lab." Nonetheless, it is cool, although I suspect there would be a lot of accidental gesturing -- there are many ways to prevent accidental gestures, but all at the expense of usability.
- ender7 14y agoI wish I could upvote you more than once. People will look at this video and think "oh, they've solved the big problem!" when in fact they've solved half of the big problem. Distinguishing between intentional and unintentional gesture has been the academic elephant in the room for many years now, and no one has come up with a good solution yet.
- tobyjsullivan 14y agoTheir FAQ states they've resolved this issue by leveraging unnatural gestures. There's no way to tell if their solution is any good but at least this should give the public an opportunity to decide which applications the tech is ready for and which it isn't. Things that tend to be difficult to define "in the lab."
- alexsb92 14y agoFor one off gestures, you could also very well have a quick "trigger" gesture that enables the device, and gets it going. When you are done, use trigger again,
- ChuckMcM 14y agoI'd be interested in other references. I'm thinking it would be easier to create a distinguishing 'attention' gesture than it would be with other things. The finger exercise thing comes to mind. Also much easier to do than a voice activated thing like calling out to Siri in a restaurant or something similar. They show the band fairly far up the arm. Presumably to get a good set of distinguishing signals. But I wonder how hard it would be with enough DSP to build this into a form fitting wrap around watch band? The combination of gesture articulation and appli-wrist-watch is a compelling one.
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- lukifer 14y agoI cannot wait for this. I hope it's trivial/possible to pair it with multiple devices. Either way, a year from now, I fully expect to be wearing two of these at all times. :)
- stcredzero 14y agoSomeone should make augmented reality games using fake martial-arts gestures. For older folks, there's the climactic battle scenes of "Big Trouble, Little China." For younger folks, there are the 'jutsu' from the Naruto anime/manga. Stuff like this could revolutionize LARP.
- mbesto 14y agoCouple of things: 1) Does this actually exist? The video looks SWEET, but feels like it's way to computer generated and too flawless (in the video) to be true. 2) I believe gesture control will never full take over our computing needs. Reason being, the feedback response from our skin's nerve endings are quicker than the feedback from our eyes. In other words - 'gorilla arm' - http://en.wikipedia.org/wiki/Touchscreen#.22Gorilla_arm.22 http://en.wikipedia.org/wiki/Touchscreen#.22Gorilla_arm.22 Furthermore, we'll continue to assume that touch-based and gesture-based systems will replace all machines and computers, when I believe this is simply not true. Our muscles were not built to work efficiently by "waving into the air". For some applications this is true, but not all.
- grinich 14y agoYeah, it exists. And for your second question: "gorilla arm" depends on where you have your hands-- if you keep them below your heart, you can gesture almost indefinitely without fatigue. This is obvious for people who use a lot of hand gestures when talking, or those who speak with sign language.
- knowaveragejoe 14y agoI think the better question is: is it really as seamless/flawless as the video portrays? Some of the clips imply integration with systems that largely don't exist in the way they're showing them(ski HUDs are real, but not like that). Another notable omission is in the video game sequence - we never see them turn the camera in any direction. I don't think that would be possible with this system alone.
- Smirnoff 14y agoYou can always use a second one on your left arm to turn the camera around. That's how joystick solved that problem :)
- andrewflnr 14y agoI think it has less to do with "below your heart" than with "shoulders not required to hold up your arms".
- jamesbritt 14y agoSee also http://news.ycombinator.com/item?id=5279079 http://news.ycombinator.com/item?id=5279079 I see that appending a useless hashtag still dupes the dupe detector.
- jotux 14y agoI would love to see a schematic for the device or a teardown. I designed an electrooculogram in college and I'm guessing this is a similar electromyograph-type device. Measuring any signal on the body is challenging and accounting for humidity/noise/etc is difficult.
- marvwhere 14y agoright now we have more then one leap motion in our office, and its pretty cool to do some stuff with it, but today we saw your gadget and video and we were very impressed. i really like the slogan 'WAVEGOODBYE TO CAMERA BASED GESTURE CONTROL' - because ur idea can be used everywhere, camera gestures only in the reach of a computer/console. so i really looking forward for the final version, and to hold it in my hand. i hope your sdk is awesome from the scratch. it would suck, if all developers have to wait for month, until a good version is available. what i'm wondering, in the video the design of the hardware is different to the selling screens. and i like the velcro version much more, because the other one does not look like 'one size fits all' and might slight away on the most arms. so whatever...i'm looking forward too late 2013
- oscilloscope 14y agoThe Leap Motion is still an interesting device because of its sensitivity and ability to resolve intricate finger positions/orientations. It's already in developers' hands and half the price of this device. With future iterations, I would expect to see the Leap integrated into tablets and phones-- so it could be everywhere as well. I've experimented placing the Leap on my chest as if it were a pendant, facing out. It's pretty comfortable to gesture this way. For a presentation it wouldn't be the most expansive way to gesture, but it could be a discreet way to interface with something like Google Glass.
- xk_id 14y agowait.. how come you guys have a leap motion? has it shipped yet? I have a pre-order with them, but I haven't heard any updates.
- oscilloscope 14y agoWe applied for developer kits. I think they're still on track to ship April/May.
- prawn 14y agoPaging the Rock Paper Scissors Lizard Spock guy...
- aymeric 14y ago:) That would be an awesome funny demo :)
- prawn 14y agoPreordered. Says I'm number 2,463 in the queue FWIW. Been thinking for a while now that subtle enhancements like plain rings or bracelets would come to be popular for interacting with home automation, computers and so on. The sort of things that might not be as polarising or awkward as something like Google Glass and that you could wear at almost all times. This concept looks really smart and the potential is huge. I assume you could wear two and significantly up your gesture potential in the way that chorded keyboards work (en.wikipedia.org/wiki/Chorded_keyboard)? Could even replace keyboards entirely if the learning curve wasn't too high? Any YC people or Thalmic employees able to talk about what the prototypes are like now?
- reustle 14y agoHere is a comment from reddit on this same device: "Researcher in EMG systems for control here. I actually hadn't come across this device before, though. It may look like futuristic wizardry, but everyone and their mother has been working on EMG signal classification algorithms for prosthesis and the like. The video is definitely a farfetched depiction of what it's like to actually use the device, but its cool to see stuff like this being put out there for people to throw their money at. I wouldn't be surprised if my PI ends up buying a couple for the lab, actually." http://www.reddit.com/r/electronics/comments/198bnv/shut_up_and_take_my_money/c8ls5n7 http://www.reddit.com/r/electronics/comments/198bnv/shut_up_...
- jesalg 14y agoThis would make for a great device to pair with Google Glass. Minority report here we come! :D
- zopf 14y agoWonder if Microsoft will snap them up... or sue them. http://www.engadget.com/2012/05/02/microsoft-patent-wearable-emg-device/ http://www.engadget.com/2012/05/02/microsoft-patent-wearable...
- icoder 14y agoThis would go very well with Google Glass
- barcoder 14y agoAgree with this, the MYO will find it's best use in combination with other types of interactive hardware.
- cpeterso 14y agoHow do you pronounce "MYO"?
- beatpanda 14y agoI feel like we just keep swinging back and forth between handheld input devices and cameras for gesture control. I thought cameras were cool because they didn't require me to put some weird thing on to use my computer, but now this is cool because it works at a higher resolution than gesture-control cameras. Who's going to up the ante?
- phreeza 14y agoOne issue that I see with this, as with the Leap to a lesser degree, is how to signal the start and end of a gesture to the device. With a touchscreen this is pretty straightforward, but here it seems running a classifier on the entire stream of all your movements might give a lot of false positives? Or am I missing something?
- prawn 14y agoThe FAQ mentions having a unique gesture to enable/disable the device.
- kunil 14y agoCan it really feel finger muscles through your arm? I don't get how that works
- mkl 14y agoThe muscles that control your fingers are way back there up your forearm, and transmit the force to the fingers by tendons that go through the wrist. Try grabbing your forearm where their band sits and making and releasing a fist.
- wookietrader 14y agoWith respect to Myo vs Leap. Tracking is much precise than EMG based posture estimation. Unless these guys made a leap of at least one order of magnitude compared to current state of the art, expect the LEAP to be buch better in terms of gesture recognition. Furthermore, this thing only allows the recognition of 20 gestures. That is about log 20 bit every few seconds. On the other hand, the LEAP will give you at least 10 finger positions plus rotations (thats more than 2^10 bits) every few milliseconds. I think if people will get used to LEAP based HCI, they will not look at Myo, no matter if you can go to the kitchen with it.