4 ms·
I am not sure exactly what your game is but it seems that you are simply not challenging yourself. The DF economy is such that if you get your fortress running
by hristov 14y ago
I am not sure exactly what your game is but it seems that you are simply not challenging yourself. The DF economy is such that if you get your fortress running well towards the end of the game there is a pretty large surplus. This is in order to allow you to have extra manpower for interesting projects.
So you should try to do some interesting things. Here are some ideas:
- build and train an army so that you can actually fight the goblins instead of just waiting behind the traps. This will allow you to get more caravans which will result in some more interesting things happening.
- try to dig deeper. Interesting things will happen. You will probably need a trained army for this as well.
- try to do everything you can to make your dwarves as happy as possible. This happiness will help you if you attempt one of the two things above.
- try to build a large engineering project, such as pumps to bring lava to the surface, etc.
Furthermore, I should note that it seems you have taken a lot of care to make sure your embark site is as easy as possible. For many (probably most) sites, it is not even possible to be self sufficient while being completely closed in. So if you are bored try starting on a more difficult embark site. Or you can just try a random site.
- James_Duval 14y agoIn relation to "dig deeper" - It's easier to simply drop a fortress on a hypothetical foe attacking from underground than it is to kill them all with a finicky army prone to wandering about near magma til they catch fire. For this reason I tend to dig out one fortress to drop and another fortress for living in. Survivors can of course be dealt with appropriately.