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I've said this before but I'll say this again because it's keeping us more profitable than most. Run your own ad system, use LinkShare for your links (earn 5% o
by pxlpshr 18y ago
I've said this before but I'll say this again because it's keeping us more profitable than most. Run your own ad system, use LinkShare for your links (earn 5% on sales), advertise your own apps for free, add a few banners for apps/games you think your visitors will like b/c you'll likely over-expose your visitor if you only have a few ads running.
Our # of downloads and usage is about 10x's less than this case study, but our advertising revenue (5% from LinkShare) is roughly the same. And, we've correlated that roughly 25% of our premium app sales is due to the banner ads in our free app (which we pay $0 to advertise through).
I love AdMob for what they are trying to do, but the economics of the AppStore (as stated by many people) is broken for most indie shops who don't have a bankroll to throw at advertising/customer acquisition. The 30% apple takes off the top is traditionally a healthy marketing budget, without it most devs are left to "AppStore-marketing" after bills/costs are paid. The ROI on admob just doesn't make cents (:P) for most people.