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So here's the tricky question... Why was it fun?
by Lerc 14y ago
So here's the tricky question...
Why was it fun?
- regularfry 14y agoGood question. I think it's something to do with the impression that if something doesn't work, I can have absolute confidence that it's something that I've done wrong. There's no question of "bugs in the framework"[0]. There's also the matter that this is one area where code golf is actually practical, and can make the difference between being able to do something and simply not. [0] Yes, I know there are hardware bugs. In the sort of thing I'm doing? Not hugely relevant.