3 ms·
You need quaternions to avoid gimbal lock. In my small experience with 3D graphics, you would only deal with linear algebra on building cameras. http://en.wiki
by eduardordm 14y ago
You need quaternions to avoid gimbal lock. In my small experience with 3D graphics, you would only deal with linear algebra on building cameras.
http://en.wikipedia.org/wiki/Quaternion http://en.wikipedia.org/wiki/Quaternion