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The design of the device can play a role in how people perceive the console, primarily due to aesthetics and practical issues of os placing the system in a room
by loganfrederick 14y ago
The design of the device can play a role in how people perceive the console, primarily due to aesthetics and practical issues of os placing the system in a room. Console case design balances the line between artistic design (the Xbox 360s curvature, the Wii's shiny, compact casing) and how the system will be stacked (horizontal? vertical? Will discs be readable regardless of how the system is placed?)
Is this the biggest issue a console launch faces? No. But it's something a console owner would like the manufacturer to consider and could affect sales.
- theguycalledtom 14y agoSince they will be shipping just before the Christmas sales period, at the earliest... They have a whole 6 months or more to reveal further details and keep interest high. This Sony "meeting" was a vast improvement over the PS Vita launch which was all about specs, and not games, and that's not what sells game consoles and why the Vita is all but dead as game dev platform. Putting Jonathon Blow on stage, who is a big critic of Microsoft's support of indie gamers was also great promotion of Sony as the gaming world heads to GDC. For non-apple standards, this was a great event.