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I was invited to a company for a game development position. One part of the interview consisted of a fairly challenging mathematical/algorithmic problem. It was
by fiblye 14y ago
I was invited to a company for a game development position. One part of the interview consisted of a fairly challenging mathematical/algorithmic problem. It wasn't impossible, but it's certainly not something I can do in ten minutes at a white board with some people taking notes about my every movement.
The other part was being shown intentionally messy and broken code. Not code that'd fail to compile (although it sure looked like it would), but something thrown together in a completely insane manner that I couldn't possibly make sense of in 15 minutes. Much of it boiled down to, "What would happen if you call this function and use this variable before you actually define them and then do x, y and z?", and the way this language did it was quite different from other languages. I mean, yes, I did learn a lot about the language from that interview, but I'd really hope that's not the kind of code they'd be throwing at me or expecting me to write at their company.
- jes5199 14y agoPlenty of the gigs I've had have been mostly trying to unscramble really confusing code that mostly-works. If my codebase has a bunch of strange crap in it that I need fixed, I certainly will bring examples of it to the interview.