8 ms·
I will clarify 2 for you; yes, my school has two 3d printers. one uses acrylic. both can't print more than a 15cm by 15cm by 10cm object, and both are huge. se
by theotherjimmy 18y ago
I will clarify 2 for you; yes, my school has two 3d printers. one uses acrylic. both can't print more than a 15cm by 15cm by 10cm object, and both are huge.
secondly, blender was a bad chioce; but I can't think of a better one off the topof my head.
- froo 18y agoI'm afraid I have to disagree with you, how is blender a bad choice? Have you actually sat down and tried to use it for an extended period of time? I learnt modelling under 3DS max, purchased and worked on a copy of Maya 2008 and only recently have switched to Blender to work on a different project (mostly to try and prove a concept) While Blender does have it's own nuances (eg, the menu's change based on context) it isn't any worse than the other tools in the case of workflow for model creation. Nothing overly noticeable anyway. In fact, they advocate learning and using mostly keyboard shortcuts which is handy. However on the animation side (different kettle of fish understandably) it has a vastly superior workflow and I can produce content at a faster rate, which I would estimate to be 2x faster? But really, the difference in price between Blender (free) and Maya (starts at $2k per license) and many of the other Autodesk (Autocad starts at $4k, 3DSmax at about $3k) the difference in price is astounding. Even Zbrush which is a fairly artist friendly tool starts at $600 Besides, Blender is open source. If you don't like something in it, change it...
- joeyo 18y agoSolidworks.