3 ms·
I was confused by your original comment. You're absolutely right though; trying to path a squad of multiple units so that their routes don't conflict is much ha
by AnIrishDuck 14y ago
I was confused by your original comment. You're absolutely right though; trying to path a squad of multiple units so that their routes don't conflict is much harder. I can see how it could be very similar to circuit routing.
Heck, it probably has the same basic time complexity and is amenable to the same algorithmic solutions.